Simulation on an Unrivaled Scale
- A world of over 1,000,000 tiles, each with its own geography, population and buildings.
- Realistic demographic model, breaking down population by social class, culture, religion, age and gender.
- Logistics-based economy driven by supply & demand, with over 50 types of goods.
- Powered by Unity’s revolutionary Data-Oriented Tech Stack (DOTS). Learn more.
Innovative Game Design
- Character-driven politics and diplomacy, where each country is a unique amalgam of its elites and their competing interests.
- Interconnected technology/progress system that allows for emergent gameplay with no railroading.
- Optional complexity game design, allowing you to engage with mechanics at your own pace without feeling overwhelmed.
Built with Moddability in Mind
- Use our built-in world editor to easily craft your own worlds and settings.
- Alter virtually any feature in the game, from core mechanics to UI & AI.
Latest News
Grey Eminence Dev Diary #15: Budget
Read the 15th development diary for Grey Eminence, where we go over how the budget works.
October 1, 2022
Grey Eminence Dev Diary #14: Consumption
Read the 14th development diary for Grey Eminence, where we explore how consumption works.
September 3, 2022
Grey Eminence Dev Diary #13: Production
Read the 13th development diary for Grey Eminence, where we discuss the production part of our economy system.
August 6, 2022
Grey Eminence Dev Diary #12: Succession
Read the 12th development diary for Grey Eminence, where we learn about the various types of ruler succession.
July 2, 2022
Grey Eminence Dev Diary #11: Titles
Read the 11th development diary for Grey Eminence, where we talk about the formation and ranks of countries.
June 18, 2022
Grey Eminence Dev Diary #10: Elites
Read the 10th development diary for Grey Eminence, where we learn about the power-holders of society.
June 4, 2022





